Afterverse Glossary

The Team

Artis

Pronunciation: Ar-TIS

Role in Story: Main Character

Race: Human • Apparent Age: 22 • Height: 6’ 2” • Hair: Dark, dirty blond • Eyes: light blue

Build: Sculpted and buff but not body builder

Complexion: Light-skinned but with golden undertone

Notes: Former name in The After was Ernie. He hated it and changed it.

Team color: Orange

Celest

Pronunciation: sell-EST

Role in Story: Ship Super AI, Team member and good friend AKA: Sexy

Race: AI resembling a Negu • Apparent Age: 23 • Height: 5’ 6” • Hair: Gold with green, pink, and purple highlights  • Eyes: Purple

Build: Thin but with a medium-sized chest

Complexion: Pale, almost white (as paper) with blue undertones

Other physical descriptions: Like all Negu, she looks like something between anime and a Borderlands Video game character.

Notes: Advanced AI – Bound to ship but can be relayed or even copied to remote devices. Physical form is a Hard-Light projection, and she can use advanced hard-light projectors through the ship. Also has access to remote light projectors and can have ship build light projectors as needed.

Team color: Gold

Derick

Pronunciation: d EH – r ick

Role in Story: Team member and good friend

Race: Human • Apparent Age: 28 • Height: 5’ 10” • Hair: Light Brown  • Eyes: Brown

Build: Average build

Complexion: Golden brown

Other physical descriptions: Good-looking but kind of wholesome vibe. He remind’s Artis of a Pacific Islander.

Notes: Has been great friends with Val since shortly after he landed.

Team color: Green

Mela

Pronunciation: Me-lah

Role in Story: New team member. Started as a private investigator hired to look into them by all means necessary.

Race: Negu • Apparent Age: 25 • Height: 5’ 5” • Hair: bronze with purple highlights  • Eyes: Pale blue

Build: Thin but well defined and strong with nice curves

Complexion: Pale, almost white (as paper) with blue undertones

Other physical descriptions: Like all Negu, she looks like something between anime and a Borderlands Video game character. Fast and can fight and kick ass.

Notes: Mela started out as against the team. But circumstances bring them together. They didn't start off well but she wants to stay with them, if they will allow her. And she would see what working with this team leads to.

Team color: Purple

Sexy

Pronunciation: s-e-x-y

Role in Story: Ship Super AI, Team member and good friend AKA: Celest

Race: AI resembling a Negu • Apparent Age: 23 • Height: 5’ 6” • Hair: Gold with green, pink, and purple highlights  • Eyes: Purple

Build: Thin but with a medium-sized chest

Complexion: Pale, almost white (as paper) with blue undertones

Other physical descriptions: Like all Negu, she looks like something between anime and a Borderlands Video game character.

Notes: Advanced AI – Bound to ship but can be relayed or even copied to remote devices. Physical form is a Hard-Light projection, and she can use advanced hard-light projectors through the ship. Also has access to remote light projectors and can have ship build light projectors as needed.

Team color: Gold

Val

Pronunciation: v aa l 

Role in Story: Team member and good friend

Race: Human • Apparent Age: 27 • Height: 5’ 9” • Hair: Red  • Eyes: Brown

Build: muscular but thin and hot

Complexion:Light skin with bronze undertones

Notes: Her entire persona exudes a calm confidence. Not practiced confidence, but lived confidence. She is amazing looking, but she doesn’t care about that. Wants to lead but may not be sure of herself deep down.

Team color: Red

Zoe

Pronunciation:  z OH – ee

Role in Story: Artis’s love interest

Race: Human • Apparent Age: 23 • Height: 5’ 1” • Hair: Blue • Eyes: Electric Blue

Build: Fit with well-defined muscles under great curves

Complexion: light olive brown with sapphire undertones

Other physical descriptions: Amazingly cute face with perfectly smooth skin.

Notes: Zoe is amazing fun. Not a fighter. Has a great sense of humor and typically likes everyone. Or tries to.

Team color: Blue

Friendlies

James

Role in Story: Mela’s Dad- part of Negu presidential ruling family

Race: Negu • Apparent Age: 25

Notes: Married to Julia and Karen. James is easy going and really into AIs and other tech

Jane

Role in Story: Security and Safety expert/arms dealer

Race: Human • Apparent Age: 29 • Height: 5’ 5” • Hair: Black with hints of blue and silver highlights  • Eyes: Dark Brown

Build: Petite

Complexion: warm tawny-beige with golden undertone

Other physical descriptions: Long straight hair she often styles a variety of ways. Some fun, some full business. She has an amazing smile but can give you a great fuck off look.

Julia

Role in Story: Mela’s Mom – part of Negu presidential ruling family

Race: Negu • Apparent Age: 25

Notes: She is married to Karen and James. Julia seems to be non-political to the public, but is more of a political mastermind.

Karen

Role in Story: Mela’s Mom – part of Negu presidential ruling family

Race: Negu • Apparent Age: 25

Notes: She is married to Julia and James. Karen is the apparent political leader of the family.

Pirate Jack

Role in Story: Friend and owner of Pirate Jack’s Ship Rescue and Repair

Race: Human • Apparent Age: 27 • Height: 5’ 9” • Hair: Black – long and curly  • Eyes: Brown

Build: Medium build

Complexion: Light skinned with copper undertones

Other physical descriptions: Peg Leg

Notes: He wears flamboyant clothes and a pirate hat. This includes wearing a white shirt with what looks like a blue vest. Over that, a brown coat with very prominent brass buttons that look more ornamental than functional. Across the waist is a white sash, and across the left shoulder to the right hip is a leather belt with the most ornate brass buckle ever seen. He has a peg leg. It’s a pirate.

Important Starships

Destiny’s Crow

Role in Story: It is the teams ship.  • Who owns ship: Artis

Ship system AIs: (AKA the AI9) Mavis – AI Manager (kind female voice) Baltic – Life support and ship systems AI (deep and semi cold sounding voice but is also chipper) Argus – Scanning system AI (voice was very similar to Derick’s. Like they could be brothers) Ganesha – Navigation system AI (rich female voice with a bit of an accent) Iris – Communications and Cryptography AI (smooth and almost seductive) Vishnu – Shield system AI (voice that was neither male nor female, but felt protective) Thunder – Weapon system AI (sounds like a male talking like a female) Hephaestus – Fabrication and Reclamation AI (sounded like a robot trying to sound like a male human) Talos – External Ship and systems control AI (very daring sounding male voice)

Unique Features: Super advanced. Appears Negu made but more advanced than what the Negu currently make. It is mystery

Description: The Destiny’s Crow has 4 decks. First Deck: Cargo and Storage. Cargo hold is 50’ wide 150’ long and 25’ high. It has a loading ramp in the back, lots of lockers, and storage mounts along the sides and along the floor. Near the front, there are a few secure rooms, complete with bathrooms. These could be used for rough travel rooms or even nice cells. Just outside of that is the cigar lounge that Sexy designed. Second Deck: The second deck is where all the mechanical stuff is located. This includes engines, life support, Weapons, etc. Many systems had redundancies. And there were lots of thick bulkheads separating the stuff. This level also housed a secondary bridge in the very middle of the deck.

Third deck: Is the main deck. In the front, it has the main bridge. On the port side of the bridge, there is a hallway that leads towards the crew quarters. There are crew quarters on both sides of the hall. 7 rooms total. At the very stern is the galley. The galley branches off to not only the port hallway but also a starboard hallway. There are bulkhead doors to each hallway. Along this starboard side, there are 4 guest quarters, a med lab, and a large lounge. If desired, the crew rooms could be isolated from the guest rooms.

Fourth deck: Is an intimate observation lounge with retractable ship panels that can retract to provide a stunning 140-degree view of space.

Defense: Shields with cold redundant backup. (More this book).

Weapons: Plasma lasers, missiles, mines and mini drones. (More this book).

Notes: The ship has redundant conventional drives, redundant jump drives, redundant shields, multiple fabrication facilities, and repair capabilities. It’s an amazing and sleek ship. (More in this book)

Fancy Lass

Role in Story: Repair ship • Owner: Pirate Jack

Unique Features: It has ample room for fabrication facilities and for dozens of automated repair ships to dock

Description: It is a ship that is designed from the ground up to be for space-bound recovery and repair of other ships. It has dozens of automated repair ships that can dock with the ship and fly autonomously. A repair AI controls them.

Defense: Thick hull and automated repair ships can be used for defense or offense.

Weapons: Missiles and plasma laser.

Raven

Role in Story: Shuttle • Owner: Artis

Ship system AIs: Simple navigation AI, but also controllable by Talos

Unique Features: xx

Description: 10 person shuttle with a good size cargo bay (for a shuttle)

Defense: Shields

Weapons: Plasma lasers

Notes: This shuttle was made by the Negu for Artis.

Reclaimer Ships

Role in Story: Reclaiming material • Owner: Artis

Ship system AIs: Simple navigation AI, but also controllable by Talos

Unique Features: Adaptable mount that can be used to alter the ships primary function.

Description: Two six person Negu built customized ships that have adaptable mounts on the front. Typically used for reclaiming and breaking down raw materials from asteroids or ship wreckage.

Defense: Shields

Notes: The Negu made these ships for Artis.

Stations

Deep Space 7

Where is the station (System and relative location): Atella System

Description: This type of station, remote location outside of a system proper, gets nicknamed a “smugglers” station. But nothing more illicit happens here more than anywhere else.

Notes: This is the station Val and Derick were based out of when they hauled goods and where they bought their first ship together. They met Zoe there when they saved her from some muscle bound thug working for The Faithful.

Information Station

Where is the station (System and relative location): Atella System, in an orbit between the last two planets.

Who owns station: Information Collective

Unique Features: It sports eight massive curved spires from eight different points on the station. These spires hint at the capability to generate a shield to encompass the station. Or maybe a world killing weapon. Or maybe they are just decorative.

Description: 20 levels tall. Level 5 is the docking bay. Level 1 – 4 and 18-20 are reserved for station functions. Levels 6-17 are for living and commerce.

It contains the:  Earth Library, After Library, and Space Library

Notes: The station is as beautiful as it is massive and appears to be the size of a massive city, but with many city-height levels. It is super stylized and purposely high-tech looking. Beyond the levels there are the eight massive curved spires. The exact number of people it can hold is unfathomable, and it makes the Destiny’s Crow seem tiny.

Oberon Station

Where is the station (System and relative location): In orbit around Negulus

Who owns station: The Negu

Unique Features: This station’s primary function is ship design and maintenance

Description: This station has an area that is used for the presidential fleet. They consider it the more secure station for ship production and maintenance.

Notes: Baccu is the station manager

Sonella

Where is the station (System and relative location): Sigma Talto, between the outermost planet and the asteroid belt

Who owns station: Interdependently owned

Unique Features: It has a large medical lab with several research area.

Description: Independently owned but frequented by the Faithful

Notes: It’s rumored bad things happen here.

Groups

Food Alliance

Description: Group dedicated to all things food. They share, trade or sell recipes for ingredients or meals. They strive to continually improve the cuisine of The After.

Information Collective

Description: A group dedicated to collecting information of all types. They own Information station.

Ship Builders Guild

Description: Group dedicated to the building of ships and stations in The After. They are the main point of reference for any ship or station building activity. They broker sales and help commission work both for free resources and paying customers.

The Faithful

Description: A fanatical religious organization dedicated to spreading their one truth that they made up once upon a time.

Notes: The faithful are after Zoe for some unknown reason. They will stop at nothing.

Transportation Guild

Description: A group dedicated into making it easier to move about. They gather all the schedules and availability of all public, charter and private options for travel both on and off planet or station. They strive to be the single universal information hub for transportation and often arrange for transportation jobs and cargo hauling. They like to think of themselves as the logistical masters of the universe.


Afterverse Realms

Magic Realm

Pre-Technology Realm

Psychic Realm

Description: A single world that half the population has psychic abilities such as telepathy, remote viewing, clairvoyance, telekinesis, etc. The population has a tenuous peace.

Note: This is the realm George and Jessica came from

Space Realm

Description: A universe believed to be only three galaxies where space travel, AI’s, and high technology are normal and part of day-to-day life. 

Notes: This is the realm Artis and his team are based in

Terms

Conventional propulsion

Conventional propulsion is for within system travel, and it uses gravity field modulation and the gravity of planets or other large system objects to move the ship at sub-light speeds. In the gravity well of a system, there is a great deal of maneuverability with conventional propulsion.

Jump Drive

The jump drive does some techno-wizardry to fold space and shorten the distance from point A to point B. That does not mean zero travel time. But it means reduced travel time. For example, system to system may be a few hours instead of months. The exact speed depends on the ship. Not all ships have a jump drive. Smaller ships used within a system likely will not have them. Even system to system transport may not have them.

Landing Zone

Landing Zones are the general name for the most common locations where individuals appear in The After. Every habitable planet has one or more Landing Zones.

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